This VirTools application is a 3D version of the game Pong. It was constructed for a gaming FOCUS program cluster when a computer science professor requested a 3D Pong game to be made. The orientation and movement of the paddle corresponds with that of the “wand”. The game uses Virtool’s physics engine to perform the collision calculations, which means that the speed of the ball depends on the how fast the paddle is moving when it hits the ball and the direction depends on the orientation of the paddle during the collision.