The Duke immersive Virtual Environment (DiVE) came on-line in 2006 representing the fourth 6-sided CAVE-like system in the United States. The DiVE is a 3m x 3m x 3m stereoscopic rear projected room with head and hand tracking and real time computer graphics. All six surfaces – the four walls, the ceiling and the floor – are used as screens onto which computer graphics are displayed. The DiVE offers a fully immersive experience to the user, who literally walks into the virtual world. The user — typically a researcher, educator or student — is surrounded by the display and can interact with virtual objects. Stereo glasses provide depth perception, and a handheld “wand” controls navigation and virtual object manipulation.

The DiVE represents a substantial investment that provides an unparalleled interface between humans and digital worlds. It is precisely the cost and scarcity of this resource that compels researchers to leave their offices and engage in a larger community. Facilities like the DiVE are “watering holes” that bring people together and foster their awareness of one another’s research. Examples of impacts of emergence of rare technical resources on fostering intellectual cross-pollination across distinct sub-specialities exist in all areas of science, such as the phenomenon of large telescopes attracting diverse teams of astronomers and particle accelerators serving as communal spaces for high-energy physicists. However, unlike these domain-specific examples, all researchers require visualization in some form or other. The DiVE is a shared resource that excites the imagination and unites faculty and students from all disciplines.

  • Regis Kopper, Ph.D.


    Dr. Regis Kopper is the Director of the DiVE. Before joining our team, he was a Post-Doctoral Associate at the Virtual Experiences Research Group at the University of Florida, where he researched the value of virtual

  • Joanne Grosshans

    Administrative assistant for the DiVE

    Joanne Grosshans is the administrative assistant for the DiVE. If you need information in regards to scheduling tours, processing payments, or the DiVE resources; please feel free to contact her via e-mail: joanne.grosshans@duke.edu  

  • Carla Sturdivant

    Grants & Contract Administrator

    Carla Sturdivant is the grants & contract administrator for the DiVE. She assists Dr. Kopper with submitting grants, and is responsible for the DiVE billing and procurement. Please contact Mrs. Strudivant with any futher inquiries: Phone

  • David J. Zielinski

    Research and Development Engineer

    David J. Zielinski is a research and development engineer at Duke University in the Pratt School of Engineering. He is an experienced software engineer who received his bachelors (2002) and masters (2004) degrees in Computer

  • Emmanuel Shiferaw

    Emmanuel Shiferaw is an undergraduate member of the Pratt class of 2016, studying Electrical/Computer Engineering and Computer Science. He works as a developer on the Digital Landscape project, and is interested in general software design

  • Ayana Burkins

    Ayana Burkins is a junior majoring in Computer Science. Since summer 2014, she has been working on Virtual Reality research and has presented a poster of her findings at the IEEEVR 2015 conference in France. IEEEVR

  • Cheng Ma

  • Edwin Ward

  • Victoria Nneji

  • Elizabeth Onstwedder

  • Carolyn Dugas